
public interface IScriptConfig
{
    string libraryDirectory
    {
        get;
    }

    string configDirectory
    {
        get;
    }

    string overrideConfig
    {
        get;
    }

#if !UNITY_WEBGL || UNITY_EDITOR
    FM_Mono.FM_MonoEnv.ImageLoadCallback imageLoadFunc
    {
        get;
    }
#endif
}